The combination of iconic video game DOOM and LEGO seems like an unlikely partnership, but for Finnish computer scientist Esko Suomalainen, it was a natural progression of his passion for technology and gaming. Suomalainen gained recognition in the tech community for creating DOOM entirely in a LEGO brick, demonstrating his innovative approach to merging old-school toys with modern gaming software.
After successfully translating DOOM into a tangible LEGO creation, Suomalainen continued to push the boundaries of technology by envisioning the game on a volumetric voxel display. This novel concept takes the classic pixelated aesthetic of DOOM to a whole new level, transforming it into an immersive experience that blurs the line between the physical and digital realms.
Suomalainen’s journey from building DOOM in LEGO to playing it on a cutting-edge volumetric voxel display underscores the endless possibilities of combining creativity, technology, and gaming. By embracing unconventional mediums and reimagining established concepts, Suomalainen showcases the power of innovation in creating unique and memorable experiences for both enthusiasts and newcomers alike.